By Becky on June 30, 2012
A small martial artist who uses her size to her advantage. More »
Filed under Controller, Stealth Logistics Initiative, Striker with keywords: character, e6, gestalt, gnome, initiator, martial, melee, monk, ninja, shadow sun ninja, stealthy, swordsage
By Chris on June 23, 2012
The Infiltrator has one job: get inside, even if it means walking through the front door. More »
Filed under Leader, Stealth Logistics Initiative with keywords: changeling, character, e6, factotum, fractional bab, fractional saves, gestalt, invoker, rogue, skill-monkey, stealthy, warlock
By Nik on June 16, 2012
Here’s an attempt to rework the SLI campaign. So far it will be E6, gestalt, and possibly be limited to tier 3 and below. A couple of thoughts about potential campaign rules and and house rules to try. Potentially a lawful evil or lawful good group. using some custom house rules instead of making gestalt […] More »
Filed under Stealth Logistics Initiative with keywords: e6, gestalt
By Sean on January 25, 2012
As situations arise, that any addenda to E++ that have not been ratified for general use, in my campaign, these changes shall be made public herein. More »
Filed under Resources, Return to the Temple of Elemental Evil with keywords: eccs, house rules, rtttoee
By Sean on January 12, 2012
Character Progression Invocations Known More »
Filed under Controller, Defender, Leader, The Stone Curse with keywords: character, dragonborn, dragonfire adept, hellbred, invoker, paladin, ranged