A crusader with emphasis on surviving Lair Assault and helping his friends do the same. Crowd control is achieved using Stand Still coupled with a 20-round Enlarge Person. Chosen maneuvers focus on supplementing his otherwise minor damage output.
Character Progression
Lvl | Class | BA | Fort | Ref | Will | Feat | Special | | IL | MK | MR | SK |
0 | Human | — | — | — | — | Combat Reflexes | Bonus feat | | — | — | — | — |
1 | Cloistered Cleric | 0 | 2 | 0 | 2 | Stand Still | Domains (knowledge, law, transformation), Knowledge Devotion, Law Devotion, lore, turn undead | | — | — | — | — |
2 | Crusader | 1 | 4 | 0 | 2 | — | Furious counterstrike, steely resolve 5 | | 1 | 5 | 5 (2) | 1 |
3 | Crusader | 2 | 5 | 0 | 2 | — | Indomitable soul | | 2 | | | 2 |
4 | Crusader | 3 | 5 | 1 | 3 | Stone Power | Zealous surge | | 3 | 6 | | |
5 | Crusader | 4 | 6 | 1 | 3 | — | Steely resolve 10 | | 4 | | | |
Maneuvers and Stances
Lvl | ML | Maneuver(s) | Stance(s) |
2 | 1 | Charging Minotaur, Crusader's Strike, Douse the Flames, Leading the Attack, Vanguard Strike | Martial Spirit |
3 | 1 | — | Iron Guard's Glare |
4 | 2 | Mountain Hammer | — |