Character Progression
Lvl | Class | BA | Fort | Ref | Will | Feat | Special | rSA | Grace | Dodge | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Strongheart Halfling | — | — | — | — | Wild Talent | Bonus feat | — | — | — | ||
1 | Rogue | 0 | 0 | 2 | 0 | Point Blank Shot | Sneak attack, trapfinding | 2d6 | — | — | ||
2 | Rogue | 1 | 0 | 3 | 0 | — | Evasion | — | — | |||
3 | Rogue | 2 | 1 | 3 | 1 | Precise Shot | Trap sense 1 | 3d6 | — | — | ||
4 | Swashbuckler | 3 | 3 | 3 | 1 | — | Weapon Finesse | |||||
5 | Swashbuckler | 4 | 4 | 3 | 1 | — | Grace | 1 | ||||
6 | Swashbuckler | 5 | 4 | 4 | 2 | Daring Outlaw | Insightful strike | 4d6 | 1 | |||
7 | Fighter | 6 | 6 | 4 | 2 | Rapid Shot | Bonus feat | — | — | — | ||
8 | Fighter | 7 | 7 | 4 | 2 | Woodland Archer | Bonus feat | — | — | — | ||
9 | Swashbuckler | 8 | 8 | 4 | 2 | Psionic Shot | — | 5d6 | ||||
10 | Swashbuckler | 9 | 8 | 4 | 2 | — | — | |||||
11 | Swashbuckler | 10 | 9 | 5 | 3 | — | — | 6d6 | ||||
12 | Swashbuckler | 11 | 9 | 5 | 3 | Fell Shot | Acrobatic charge | 2 | ||||
13 | Swashbuckler | 12 | 10 | 5 | 3 | — | Improved flanking | 7d6 | 2 | |||
14 | Swashbuckler | 13 | 10 | 6 | 4 | — | — | |||||
15 | Swashbuckler | 14 | 11 | 6 | 4 | Manyshot | — | 8d6 | ||||
16 | Swashbuckler | 15 | 11 | 6 | 4 | — | Lucky | |||||
17 | Swashbuckler | 16 | 12 | 7 | 5 | — | — | 9d6 | 3 | |||
18 | Swashbuckler | 17 | 12 | 7 | 5 | Greater Manyshot | Acrobatic skill mastery | |||||
19 | Swashbuckler | 18 | 13 | 7 | 5 | — | Weakening critical | 10d6 | ||||
20 | Swashbuckler | 19 | 13 | 8 | 6 | — | — |
Missing Feats
Concealed Ambush
Psionic Meditation
Need to drop a level of swash somewhere to pick up a psywar dip. This will open up a feat (no need for wild talent), and grant a bonus feat, allowing the above two feats to be taken.
Full Round Tactic
Use woodland archer tactical maneuver to: gain psionic focus (move), activate fell shot (free), use greater manyshot (standard), hide (move).
Splitting bow gives 8 rounds fired (2 per target) against touch and flatfooted AC, each with sneak attack damage.