e6
Articles with keyword ‘e6’ use the Epic 6 rule system.
By Sean on November 28, 2011
Character Progression More »
Filed under Striker, Weretouched Tribe with keywords: barbarian, character, e6, martial, mounted, ranged, ranger, scout, shifter, swift hunter
By Sean on November 24, 2011
Filed under Striker, Weretouched Tribe with keywords: barbarian, beastmaster, character, charger, e6, martial, melee, mounted, ranger, shifter
By Becky on November 19, 2011
This druid and her animal companion lead a small troop of nature’s allies. Wild shape and an animal companion provide the brawn, while summon nature’s ally is used to call in backup or for utility. More »
Filed under Leader, Weretouched Tribe with keywords: beastmaster, caster, character, divine, druid, e6, shifter
By Chris on November 13, 2011
After one of the main campaigns (the temple or the nature group) comes to a conclusion, I would like to start an E6 group of all shifters. The following is a campaign proposal for your consideration. More »
Filed under Weretouched Tribe with keywords: campaign proposal, character creation guidelines, e6
By Chris on November 11, 2011
This E6 character strives for survivability. Shifter wilder levels grant him access to the share pain, vigor, psicrystal combo for a hefty supply of temporary hit points. Wild surge helps keep power point costs down while savage renewal brings a few lost points back with each shift. More »
Filed under Characters, Striker with keywords: character, e6, gish, initiator, manifester, martial, melee, shifter, warblade, wilder