By Chris and Nik on April 4, 1984
The minion lord rides through combat upon his spectral steed—as any good general does—summoning powerful fiends and elementals to do his bidding. More »
Filed under Controller with keywords: arcane, caster, character, human, malconvoker, master specialist, paragnostic apostle, summoner, wizard
By Sean on April 4, 1984
Character Progression More »
Filed under Striker with keywords: barbarian, character, charger, fighter, frenzied berserker, human, martial, melee
By Chris on April 4, 1984
Proof that those interested in blasting shouldn’t be looking at the mage classes. More »
Filed under Striker with keywords: artificer, blaster, character, human, infuser, marshal
By Chris on April 4, 1984
Character Progression Feats of Interest Burrowing Power More »
Filed under Controller with keywords: character, human, manifester, psion, psion uncarnate, shaper
By Chris on April 4, 1984
Character Progression Double the Thunder, Double the Fun Born of the Three Thunders + Thunderbolt: Any energy spell becomes half-electricity and half-sonic damage + spell level sonic damage. Fort save or be stunned for one round. Another Fort save or be stunned for one round, if Fort save is failed target must make a Ref […] More »
Filed under Striker with keywords: arcane, caster, character, elemental savant, human, stormcaster, warmage